


Selected as a top candidate out of 200+ projects by a panel of gaming industry professionals, securing full development support from the University of Utah's Top-5 Game Development program.



Syke is a first-person exploratory puzzle game set in a mysterious and beautifully warped reality. You play as an individual making their way through areas of strange geometry; solving puzzles to piece together a story about love.

Project Responsibilities
-
Led and aligned production team and project leads across weekly production syncs and general meetings.
-
Proposed and developed efficient team organization org for an externally assigned development team.
-
Developed and iterated project alignment databases.
-
Identified and resolved potential and existing project roadblocks, in collaboration with relevant team members.
-
I engaged in Development Management, actively providing opportunities for career development in alignment with all team members.
Achievements
-
Formed and lead Syke from pitch through prototyping. Presented project contents to upper management, and successfully green-lit for full development over the course of 7+ months.
-
Created and led internal "Operation: Great Game", a global team plan that re-organized and re-focused team efforts with limited time and resources, in order to resolve scoping concerns pre-launch and maximize meaningful output
-
Led negotiations with prospective industry partnerships. Established and maintained long-term relationships.
