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Selected as a top candidate out of 200+ projects by a panel of gaming industry professionals, securing full development support from the University of Utah's Top-5 Game Development program.

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Syke is a first-person exploratory puzzle game set in a mysterious and beautifully warped reality. You play as an individual making their way through areas of strange geometry; solving puzzles to piece together a story about love.

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Project Responsibilities

  • Led and aligned production team and project leads across weekly production syncs and general meetings.

  • Proposed and developed efficient team organization org for an externally assigned development team.

  • Developed and iterated project alignment databases.

  • Identified and resolved potential and existing project roadblocks, in collaboration with relevant team members.

  • I engaged in Development Management, actively providing opportunities for career development in alignment with all team members.

Achievements

  • Formed and lead Syke from pitch through prototyping. Presented project contents to upper management, and successfully green-lit for full development over the course of 7+ months.

  • Created and led internal "Operation: Great Game", a global team plan that re-organized and re-focused team efforts with limited time and resources, in order to resolve scoping concerns pre-launch and maximize meaningful output

  • Led negotiations with prospective industry partnerships. Established and maintained long-term relationships.

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Project Documentation

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